You will love playing this exciting prequel to the new movie, an action packed free-runner bridging the story between the original TRON (1982) and TRON: Legacy.
Release: Dec, 7 2010
Category: Fantasy Action
Company: Disney Interactive
Buy TRON: Evolution Video Game
Special offer: Look for TRON: Evolution collector’s edition that comes with a Light Cycle.
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The silent system monitor known simply as Anon runs through the computer world of TRON: Evolution like a leather-and-neon-clad Prince of Persia, smoothly defying gravity in a digital display of free running. This movie tie-in title, too, shows some deft touches, mixing up extended sequences of wall jumping and chasm leaping with combat that’s appealing if a little simplistic. It doesn’t quite have the gameplay or visual variety to battle off feelings of repetitiveness, but for the most part, TRON: Evolution is a smooth ride through one of science fiction’s best known worlds.
The hero of the first movie–Kevin Flynn–now lives full time inside the computer world of the Grid, and it’s a rocky time for him and the Grid’s digital dudes. A new form of sentient life has appeared–the Isos–and many existing programs are distrustful of the new race. An aggressive virus led by the villain Abraxas is also sweeping the world, turning both programs and Isos alike into nasty, green-tinted creatures with an unexplained penchant for dreadlocks.
You play through this corrupted code base as Flynn’s trusted system monitor Anon, a completely silent avatar that lets his acrobatic moves and light disc carry him through most conversations. As a mute protagonist, Anon doesn’t do much to pull you into the story of TRON: Evolution, and the narrative itself isn’t that intriguing. Fans of the TRON universe, though, will get a kick out of references to the original film, and all of the voice actors (including an impressive Jeff Bridges sound-alike) do a good job of bringing the Grid to life.
Anon’s only real expression in the game is through his actions, and when it comes to movement, Anon has a wide vocabulary. The system monitor is extremely nimble, and tight controls make it easy for you to take him on extended acrobatic runs along walls, over environmental hazards, and across wide gaps.
Free-running takes up a large chunk of TRON: Evolution, and when you get on a smooth run, it’s fun to take Anon though some seemingly impossible obstacle courses. The controls do a good job of making you feel like you’re in charge of Anon’s every movement, and when you do miss a jump or a ledge, you always feel like it’s due to your own lack of skill rather than any control failing.
The only place to get some true light cycle action is in the game’s online multiplayer. Up to 10 players can compete in TRON: Evolution’s variants on classic Deathmatch, Team Deathmatch, King of the Hill, and Capture the Flag modes, with four maps available. Two of the maps are small, while the others are larger and have both light cycles and the occasional tank available.
Although you’re not forced to use vehicles on the larger maps, matches on these typically end up being light-cycle-heavy affairs, with the ability to do quick 90-degree turns that force enemies to crash into your trailing light barrier making for a haphazard, fast-paced, and fun experience.
I love this digital world and really want a light disc and ride in light tanks and on a light cycle, I can’t get enough of it. Even if you aren’t a fan of the TRON universe you can still enjoy Evolution. Running through its digital world provides plenty of fun, and action, with great graphics, and awesome control response.